Finding new ways to work sometimes requires us to look outside the healthcare context. Games motivate us – to cooperate within teams, to solve complex challenges, to strive for a personal best, to create, discover and explore. What if we could apply those same strategies to improving our health and care system?
This session will provide us with an understanding of how game design and elements can be used to engage patients, families and those working within the health and care system to improve care.
A transcript for this session is available in the resources section.
00:00 - 00:00 GMT
Gamification BC sepsis network